Took a second to realise that the note position doesn't matter and you can hit any note with any button, but once I got the hang of that this is really fun! I'm used to DDR style rhythm-games, so this is a super refreshing change of pace :)
Hey, I don't know anything about how this works but, I have a suggestion, since my webpage keeps crashing due to it taking up too much memory. this also causes it to lag a lot when playing. Is it possible for you to make it so that instead of loading all of the music, you can select a chapter from the game, and it loads the music only from that chapter, and none others? I'm not sure if that would do anything, but if it does, that might help a ton. Thanks!
Sure! I'll add a separate volume sliders in the settings so people can change SFX and the Music separately.
Do you mean that the lines on the held notes are too hard to see? Perhaps if I add a outline around the notes/lines that will help visibility, I'm open to suggestions.
I'll get around to adding these in at some point tomorrow.
Just released a small update, added the ability to adjust the sfx separate from the volume, also added the ability to disable the menu drone sound effect
The accuracy system feels a bit reduntant since there's no score or highscores, so you're not really incentivized to hit the notes accuratelly.
Because all the notes are the same color, it's really hard to distinguish the pattern when there's multiple notes together. Just making the notes from each line a different color should help a lot.
Custom song support is excellent, but the lack of an autoplay makes it very tedious to create custom charts.
This may be a nitpick, but I don't like that you can't see the difficulty of a chart.
Aside from that I had a lot of fun with this game. I hope it continues to get updates in the future.
Wow, I wasn't expecting an update so quickly. Thanks a lot.
Also, I forgot to mention, but I'm having some issues with the chart editor. For some reason it's not loading the ogg file and it's stuck with a blank chart. Am I doing something wrong?
No worries! I actually just pushed another update (added to the existing 1.2 change log).
There was an issue where if you tried to load a song that didn't already have a notes.chart file that you would get a blank screen, which means you could edit songs but not easily create new ones.
This should be fixed now, I only have access to a Mac atm so have not been able to test this fix on Windows yet, but hopefully it fixes it there too.
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Took a second to realise that the note position doesn't matter and you can hit any note with any button, but once I got the hang of that this is really fun! I'm used to DDR style rhythm-games, so this is a super refreshing change of pace :)
Also just noticed the tutorial prompt literally tells you note position doesn't matter. I am a fool xD
Thanks! It's the same in Final Fantasy Theatrythem, where any button triggers any note.
I may have to check out Theatrythem after this then, that sounds like a great time :)
Hey, I don't know anything about how this works but, I have a suggestion, since my webpage keeps crashing due to it taking up too much memory. this also causes it to lag a lot when playing. Is it possible for you to make it so that instead of loading all of the music, you can select a chapter from the game, and it loads the music only from that chapter, and none others? I'm not sure if that would do anything, but if it does, that might help a ton. Thanks!
Hey! If you are having issues with the web version I'd recommend downloading the desktop version for Windows Mac or Linux.
If you have a weaker computer it will run a lot better on desktop rather than web.
In what fairy tail world do you live in where shit computers run better?
I think you misunderstood what I said.
What I am saying is that if you have a weak computer then it's better to use desktop version of the game, as it will run better than the web version.
Generally Godot games run worse on web.
Idk if this is a bug or not but if you keep on holding a long note when it already ended itll count as a miss
if it isnt a bug then PLEASE change this it feels so unfair to hold just a little bit too long just to get a miss
Hey! It's intentional but I agree the timing could be more generous. I'll tweak this in the next update.
Also if you are curious you can press "F3" twice during a song and it'll show some debug info including the note hit boxes.
I have just released a small update that makes the end notes easier, if you let go too soon or too late it's a bit more generous now.
Let me know if that feels ok!
thats way better but idk i feel like it still isnt a good idea to get a miss for holding the note for too much time
maybe have a toggle for it in the options or something?
PLEASE make held notes more visible and the sfx quieter
Sure! I'll add a separate volume sliders in the settings so people can change SFX and the Music separately.
Do you mean that the lines on the held notes are too hard to see? Perhaps if I add a outline around the notes/lines that will help visibility, I'm open to suggestions.
I'll get around to adding these in at some point tomorrow.
Just released a small update, added the ability to adjust the sfx separate from the volume, also added the ability to disable the menu drone sound effect
Great game, just has a few issues
Aside from that I had a lot of fun with this game. I hope it continues to get updates in the future.
Thank you so much for your feedback!
I'll implement some of these when I get time, glad you enjoyed it!
Hey! I added some of your feedback in the latest release https://danielgriffiths.itch.io/rhythmrune/devlog/1005496/-update-v12-high-score...
Difficulty will be added at a later date, I need to go through each song and figure out how hard they are.
Wow, I wasn't expecting an update so quickly. Thanks a lot.
Also, I forgot to mention, but I'm having some issues with the chart editor. For some reason it's not loading the ogg file and it's stuck with a blank chart. Am I doing something wrong?
No worries! I actually just pushed another update (added to the existing 1.2 change log).
There was an issue where if you tried to load a song that didn't already have a notes.chart file that you would get a blank screen, which means you could edit songs but not easily create new ones.
This should be fixed now, I only have access to a Mac atm so have not been able to test this fix on Windows yet, but hopefully it fixes it there too.
i got rickrolled in the big 25
nice
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